Change the name of the bone to apply the current time to the rotation of the bone.
Values separated using an underscore (
- The name has to start with
- Which axis should be rotated. (
- The sign of the x, y and z axis.
nfor negative. (
- The duration of a cycle in seconds. (
- The offset of the cycle in seconds if you need to shift the time. (
- The update interval in milliseconds to get rid of interpolation. (
- The name of the bone. (
A bone with the current time can't have animations. Use a parent bone to animate the entire group.